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← Back to config «insy1»
seta con_gameMsgWindow0MsgTime "30" //Brightness & Contrast seta r_gamma "1.055" seta r_filmTweakContrast "0.85" seta r_filmTweakBrightness "-0.025" //Filmtweaks seta r_filmTweakLightTint "1.3 1.3 1.6" seta r_filmtweakdarktint "0.4 0.35 0.43" seta r_filmtweakenable "1" seta r_filmUseTweaks "1" seta r_filmTweakDesaturation "0.3" //Sun settings seta r_lightTweakSunColor "1 0.72549 0.286275" seta r_lightTweakSunlight "1.5" seta r_lightTweakSunDiretion "237 80 0" //Names of Other Players seta cg_drawfriendlynames "0" seta cg_overheadnamesfont "6" seta cg_drawcrosshairnames "0" seta cg_overheadnamesfarscale "0.6" seta cg_overheadnamessize "0.5" seta cg_overheadnamesglow "0 0 0 1" //Color of nicknames above heads seta g_teamcolor_myteam "0.4 0.8 1 1" seta g_teamcolor_enemyteam "1 0.2 0.2 1" //Specular glow intensity seta r_specularcolorscale "8" //Doftweaks (Blur) seta r_dof_bias "0." seta r_dof_enable "0" seta r_dof_farend "0" seta r_dof_enable "0" seta r_dof_farblur "0" seta r_dof_farstart "0" seta r_dof_tweak "0" seta r_dof_viewModelEnd "0" seta r_dof_viewModelStart "0" //SM (Shadows) seta sm_enable "1" seta sm_polygonoffsetscale "2" seta sm_sunshadowscale "1" seta sm_polygonoffsetbias "0.5" seta sm_maxLights "4" //Compass seta compasssize "0.0001" //Marks seta fx_marks "1" seta fx_marks_ents "1" seta fx_marks_smodels "1" //Hud thingy seta ui_hud_hardcore "1" seta hud_health_pulserate_critical "0" seta hud_health_pulserate_injured "0" seta hud_health_startpulse_critical "0" seta hud_health_startpulse_injured "0" seta hud_healthOverlay_phaseEnd_pulseDuration "0" seta hud_healthOverlay_phaseEnd_toAlpha "0" seta hud_healthOverlay_phaseOne_pulseDuration "0" seta hud_healthOverlay_phaseThree_pulseDuration "0" seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0" seta hud_healthOverlay_phaseTwo_pulseDuration "0" seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0" seta hud_healthOverlay_pulseStart "0" seta hud_healthOverlay_regenPauseTime "0" seta cg_hudDamageIconHeight "0" seta cg_hudDamageIconInScope "0" seta cg_hudDamageIconOffset "0" seta cg_hudDamageIconTime "0" seta cg_hudDamageIconWidth "0" //Other seta ragdoll_enable "0" seta ragdoll_fps "100" seta cg_fov "90" seta cg_fovscale "1.4" seta r_detail "0" seta r_drawdecals "1" seta cg_DrawCrosshair "0" seta ui_DrawCrosshair "1" seta r_blur "0" seta scr_war_timelimit "500" seta waypointoffscreenpointerheight "1.18" seta waypointoffscreenpointerwidth "1.8" seta waypointiconheight "1.18" seta waypointiconwidth "1.19" seta waypointdebugdraw "0" seta r_aasamples "16" seta r_aaAlpha "supersample (nice)" seta r_texfilteranisomax "16" seta r_TexFilteranisomin "16" seta r_normalmap "1" seta r_fog "0" seta r_fullbright "0" seta cl_forceavidemo "1" seta r_glow "0" seta r_glow_allowed "0" seta r_smc_enable "1" seta r_lodbiasrigid "-1000" seta r_lodbiasskinned "-1000" seta r_forcelod "0" seta r_filmtweaks "1" seta r_filmTweakInvert "0" seta cg_tracerchance "1" seta cg_tracerwidth "4" seta cg_tracerspeed "10000" seta cg_tracerscalemindist "0" seta cg_firstPersonTracerChance "1" seta cg_tracerscale "1" seta r_lodScaleRigid "1" seta r_lodScaleSkinned "1" seta r_sunblind_fadein "0" seta r_sunblind_fadeout "0" seta r_sunblind_max_angle "90" seta r_sunflare_max_size "10000" seta r_sunflare_min_size "10000" seta r_sunsprite_size "1000" seta r_sun_from_dvars "0" seta cg_overheadiconsize "0" seta cg_overheadRankSize "0" seta r_drawSun "1" seta r_drawWater "1" seta cg_blood "1" seta cg_Brass "1" seta r_specular "1" seta r_distortion "1" seta r_zfeather "1" seta dynent_active "1" seta con_minicon "0" seta cg_fovscale "1.125" seta g_ScoresColor_Allies "0 0 0 1" seta g_ScoresColor_Axis "0.32 0.07 0.07 0" seta cg_headIconMinScreenRadius "0" seta destructibles_enable_physics 1 seta cg_gun_ofs_f "0" seta cg_gun_x "0" seta r_rendererInUse "Shader model 3.0" seta r_rendererPreference "Shader model 3.0" seta r_texFilterMipMode "Force Trilinear" seta r_clear "4" seta com_maxfps "333" seta r_dlightLimit "4" seta cg_thirdpersonrange "120" seta ui_connectScreenTextGlowColor "0 0 0 0"
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